Hi!! Some weeks ago, we talked about creating and transforming objects. Now is time to the edit mode and the basic modelling tools! :D
In this tutorial, we'll cover the basic edit mode (modelling):
- What is the edit mode?
- Enter and exit the edit mode.
- Selecting subobjects (vertices, edges and faces)
- Basic Modelling tools
Hope you enjoy it! In the next tutorial we'll use this technique for modelling some common objects :)
See you!
Oliver Villar
On Sep 8, 2010
Subscribe to:
Post Comments (Atom)
36 comments:
Great tutorial!
Are you thinking to create any tutorial about textures and material?
Yes, after modelling, I'm planning on making a tutorial about basic lighting, materials and rendering ;)
Thanks for such a wonderful tutorial.
I was very confused about modeling in Blender, this tutorial really help a lot!
Thanks Adhir ;) I'm glad it was useful to you ;)
Great! Many thanks from Spain. A really professional tutorial.
Jose Maria
Glad you liked it, Jose María! ;)
Very nice tutorial! Beginners should have to go through it ;-).
please... stop saying "it is a very interesting tool" we know that!
Sorry, I'll try, but... it's a very interesting tool! :)
what settings do you use for moving the view point?
:D I use to activate almost all the options that affect the navigating method:
- Auto Depth
- Zoom To Mouse Position
- Rotate Around Selection
- Global Pivot
- Auto Perspective
;)
Sweet thanks, that does seem to make navigation easier :)
I prefer to use a wacom tablet over a mouse when working, how would I get around not having a scroll wheel for loop cut divisions and soft selection sizing
Thanks
James
Thank you!
I tried using the loop cut, but instead of drawing edges across the whole plane like in the video, it only went in between two edges. See screenshot:
http://img146.imageshack.us/img146/5967/scrnsht.jpg
Well... for what I can tell... I think that you extruded that edges individually (Shift+E), this way the extreme vertices are on the same position, but not merged, and the loop cut cannot pass to the next one because they are not actually connected.
Try to single click on one of that extreme vertices, press G and move it around, if another vertex remains on the same position, then that's the problem ;)
So press A for selecting everything, press W for the specials menu, and click remove doubles... now loopcut should work properly :)
Great work keep it up I really enjoyed the tutorial.
u r the best
Thanks, it worked perfectly. Keep up the great work!
Thanks and glad it worked ;)
Oliver,
How do you get the little DOTS in the middle when your in edit mode, while editing the faces ?
You should get that dots when you are on face selection into the edit mode ;)
Hi could anybody please help me?
I noticed that when I zoom in and I am close enough to the object, the pan and zoom becomes very very unsensetive and when I zoom in too much I have to make large mouse movements to move around my camera and theres even a zoom limit...
How can I turn this off?
Thanks
Oh and I don't see the utility of Repeat Last... Instead of repeating the last action many times why not just select all faces and the size them all together?
Oh and one more thing, sorry about all the questions.
When I select the 4 cubes and then extrude and click right mouse button, I don't get double vertices...
Ohhh, I figured it out, I had proportional editing on...
Sorry for all the comments, great video :)
@JC: Don't worry :) About the first issue you mention... from time to time, press the . key on the keyboard, and it will center the camera on the selection. This way you won't have that problem, wich is caused by us zooming very close to the look at point of the camera :)
Sorry! I wanted to say the . key on the numpad ;)
Gracias!
Oh and all your videos are great and have helped me very much
Awesome. Thank you for these tutorials.
Hey, great tuts! I have one problem though, you talk about extrude individuals but the shift-E shortcut doesn't work and I can't find it in the input in preferences :s
Hmmm I've just tried and it seems that they've changed the function of that shortcut for adjusting the crease value :S
I think that I'll need to remake this tutorials when the stable release is finished :)
You can do it from the tools menu (T key on the 3d view).
Excellent tuts. One problem: Using the knife tool. It doesn't appear that "K" is the shortcut, or at least nothing happens when I press that key. I cannot find the knife tool either :S
What happens is that you must keep K pressed while you make the cut ;)
I'm you're new biggest fan. Just found you last night and have been watching all your old tutorials. Even these "beginner" tutorials clearly state every available option. I had no idea Shift-R existed! Your tutorials are very in depth. Something I haven't seen in my 5+ years of blendering. Excellent work! Thank you!
Thanks a lot for your VERY encouraging comments, overkill :) See you! ;)
Post a Comment